Hidden surface determination

Results: 68



#Item
11Imaging / Level of detail / Portal rendering / Culling / Unity / Frustum / Hidden surface determination / Potentially visible set / 3D computer graphics / Computer graphics / Computing

1 Table of Contents Introduction Overview Setting Up

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Source URL: www.sectr.co

Language: English
12Computing / Hidden surface determination / Potentially visible set / Scene graph / 3D modeling / Rendering / Computational geometry / OpenGL / 3D computer graphics / Computer graphics / Software

MMR: An Interactive Massive Model Rendering System Using Geometric And Image-Based Acceleration Daniel Aliaga*, Jon Cohen+, Andrew Wilson, Eric Baker, Hansong Zhang⊥, Carl Erikson, Kenny Hoff, Tom Hudson, Wolfgang Stue

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Source URL: www.cs.jhu.edu

Language: English - Date: 2000-11-14 11:05:26
13Potentially visible set / Hidden surface determination / Mathematics / Level of detail / Back-face culling / Z-buffering / Frustum / Radiosity / Visibility / 3D computer graphics / Computing / Geometry

IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, VOL. 11, NO. 1,

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Source URL: www.cs.jhu.edu

Language: English - Date: 2004-09-13 10:06:18
14Geometrical optics / Wave mechanics / Potentially visible set / Hidden surface determination / Diffraction / Ray tracing / Radiosity / Rasterisation / Reflection / Optics / 3D computer graphics / Physics

Fast Geometric Sound Propagation with Finite-Edge Diffraction Lakulish Antani∗ Anish Chandak† Micah Taylor‡

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Source URL: gamma.cs.unc.edu

Language: English - Date: 2009-12-26 03:43:28
15Machining / Manufacturing / Z-buffering / Speeds and feeds / Hidden surface determination / Circular buffer / Rendering / Endmill / Computer simulation / 3D computer graphics / Technology / Metalworking

PDF Document

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Source URL: www.me.uwaterloo.ca

Language: English - Date: 2004-04-29 11:51:53
16Clipping / Vertex / Complex polygon / Line clipping / Convex and concave polygons / Hidden surface determination / Simple polygon / Point in polygon / Geometry / Polygons / 3D computer graphics

Efficient clipping of arbitrary polygons Günther Greiner · Kai Hormann Abstract Citation Info

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Source URL: www.inf.usi.ch

Language: English - Date: 2011-03-03 12:03:22
17Geomipmapping / Level of detail / Mipmap / Texture mapping / Rendering / Rasterisation / Heightmap / Hidden surface determination / Terrain rendering / 3D computer graphics / Computer graphics / Imaging

Fast Terrain Rendering Using Geometrical MipMapping Willem H. de Boer, E-mersion Project, October 2000, http://www.connectii.net/emersion 1 INTRODUCTION There is a variety of algorithms out there that

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Source URL: www.flipcode.com

Language: English - Date: 2002-12-13 18:31:02
18Imaging / Binary space partitioning / Space partitioning / Hidden surface determination / Collision detection / Rendering / Symmetry / Transparency / Bounding volume / 3D computer graphics / Geometry / Computer graphics

Interactive Solid Geometry Via Partitioning Trees Bruce F. Naylor AT&T Bell Laboratories Murray Hill, NJ 07974

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Source URL: www.graphicsinterface.org

Language: English - Date: 2008-11-05 15:24:10
19Deferred shading / Z-buffering / Rasterisation / Rendering / Graphics pipeline / Shader / Shading / High dynamic range rendering / Hidden surface determination / 3D computer graphics / Computer graphics / Imaging

Secrets of CryENGINE 3 Graphics Technology Contents: Rendering Pipeline Position Reconstruction Coverage Buffer Deferred Lighting

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Source URL: www.klayge.org

Language: English - Date: 2012-01-08 09:55:54
20Enrico Fermi / Grenoble / Joseph Fourier University / Ice / Crystal / Fermi Gamma-ray Space Telescope / Physics / Condensed matter physics / Fermi surface

The hidden order and magnetism in URu2Si2 : recent progress in the determination of the electronic states G. Knebel1, E. Hassinger1, D. Aoki1, V. Taufour1, T.D. Matsuda1, L. Malone2, I. Sheikin3, W. Knafo2, G. Scheere

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Source URL: www.the-conference.com

Language: English - Date: 2012-02-09 09:31:14
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